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Learn to use the London Tube by playing "Mornington Crescent". Watch and learn...

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Learn to use the London Tube by playing "Mornington Crescent". Watch and learn...

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Old Sep 3rd, 2002, 06:18 AM
  #1  
david west
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Learn to use the London Tube by playing "Mornington Crescent". Watch and learn...

For those of you who aren't British, Mornington Crescent is a game played on the radio, making it ideal for playing on the interweb.<BR><BR>It uses the stations of London's tube system in a game of cunning and strategy. The rules are quite simple (although the version that the radio pros play has more complex variants). It will soon become obvious if you watch what is going on.<BR><BR>You may need a tube map to follow it. You can find one at www.thetube.co.uk<BR><BR>Mornington Crescent is on the Northern Line, just south of Camden Town.<BR><BR>I hope that some of our other British correspondents will join in and introduce you to this simple pleasure, which will certainly enhance your experience of London.<BR><BR>I will go first (I know this isn't strictly conventional but it will get the ball rolling).<BR><BR>I propose we play the standard Arbuthnot rules, with all gambits and passes enabled.<BR><BR>So to start, with a neutral non confrontational choice:<BR><BR>Ladbroke Grove.<BR><BR>Over to you.
 
Old Sep 3rd, 2002, 06:26 AM
  #2  
flygirl
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David, I'd love to play - but need a little bit of a primer on how? Your opening gambit may be neutral - but what is next? throw us a bone, dear David!
 
Old Sep 3rd, 2002, 06:34 AM
  #3  
Sheila
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David, I think this will be very hard on the web, but I'll give it a go....<BR><BR><BR>Kew Gardens
 
Old Sep 3rd, 2002, 06:37 AM
  #4  
sid26
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Baker Street
 
Old Sep 3rd, 2002, 06:38 AM
  #5  
spoon
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Shall I spoil it?
 
Old Sep 3rd, 2002, 06:39 AM
  #6  
spoon
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OK, Mansion House.
 
Old Sep 3rd, 2002, 06:43 AM
  #7  
flygirl
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Parsons Green?
 
Old Sep 3rd, 2002, 06:43 AM
  #8  
david west
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Mansion house isn't that big a spoiler, but it does limit the options, so I'm going to open it up a bit to give more opportunities for open play:<BR><BR>Theydon Bois
 
Old Sep 3rd, 2002, 06:52 AM
  #9  
Sheila
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Westminster
 
Old Sep 3rd, 2002, 06:57 AM
  #10  
david west
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That's nasty Sheila. Very nasty. I'm glad its not my turn.<BR><BR>You're obviously a Jedi at this.
 
Old Sep 3rd, 2002, 07:31 AM
  #11  
david west
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Now see what you've done Sheila.<BR><BR>You got us into this mess, so according to the Kipling convention, you have to get us out.
 
Old Sep 3rd, 2002, 07:42 AM
  #12  
Sheila
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Give them a minute; I've got an idea, if not.
 
Old Sep 3rd, 2002, 07:51 AM
  #13  
margaret
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Can I play?<BR>What happens if I say Elephant and Castle?
 
Old Sep 3rd, 2002, 07:59 AM
  #14  
what_a
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i mean, seriously, do we just have to give tube stop names or is there something else to it !!?? U still haven't explained the game to us by the way.......
 
Old Sep 3rd, 2002, 08:07 AM
  #15  
david west
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Elephant and Castle will work as we are allowing all gambits and passes (although in the complex variants it would be considered counter-clockwise and frankly a bit naive).<BR><BR>Anyone care to take it on from here?<BR><BR>And if you can't follow it you should look at a tube map <BR><BR>(I should have said that it is against the rules for the competitors to have access to a map, they have to rely on their memories, which is part of the game).
 
Old Sep 3rd, 2002, 08:13 AM
  #16  
Tracy
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Hey clueless people, it's from BBC Radio 4's 'Sorry I Haven't a Clue' show (which is unfortunately off the air right now, or else you could listen to clips online . . . )<BR><BR>Get the finer points of the rules at<BR>http://www.bbc.co.uk/dna/h2g2/A769395<BR><BR>And, in a zen-like move, may I suggest<BR><BR>West Acton<BR><BR>cheers dears<BR>= )
 
Old Sep 3rd, 2002, 08:16 AM
  #17  
Gareth
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Ummm..im tempted to use the Maquess of Huffington's double switchback manouver as in the second edition published in 1938....
 
Old Sep 3rd, 2002, 08:16 AM
  #18  
frank
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Is blocking allowed?
 
Old Sep 3rd, 2002, 08:21 AM
  #19  
david west
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As stated in the original post, we are playing Arbuthnot's protocols so, naturally blocking is allowed, indeed actively encouraged.<BR><BR>Although I would point to what happened when Sheila introduced the Jubilee Line Extension and the game ground to a halt.
 
Old Sep 3rd, 2002, 08:24 AM
  #20  
david west
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Oh, i give up and don't feel like playing this stupid game anymore. I'll try to think of one that will be more fun to us all...please be patient guys.<BR>Lots of love and sweet kisses.<BR>Dave.
 


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